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Dialed Games

Latency test

Two different delays are often mixed up: audio output latency (device/system buffering) and click reaction latency (human + input). This page shows both.

Entertainment only — device and browser dependent. For other tools, see Tests & tools.

What do you want to check?

Pick a task

For rhythm-game feel, start with beat alignment. To compare devices (wired vs Bluetooth), use audio output latency. For pure speed, use reaction latency.

Audio output latency (device / system)

This is the browser-reported buffering latency for your audio pipeline. It is about the device and system output path — not your reaction speed.

Sample rate
baseLatency
outputLatency

Note: some browsers don’t expose outputLatency. Values can change with Bluetooth, system load, and audio device settings.

Click reaction latency (human + input)

This measures how quickly you react to a cue. It includes your reaction time and device input delay. It is not the same thing as audio output latency.

Cue
When it flashes, click/tap as fast as you can.
Median
Average
Samples
0

Tip: do a few warm-up taps. Reaction time often improves after the first couple of trials.

Beat alignment (timing offset + jitter)

This is closer to a rhythm-game calibration tool: you tap along with a steady beat and we measure how early or late your taps land (offset) and how consistent they are (jitter). It is different from reaction time.

Beat cue
Pick a mode, then tap in time (Space works). Audio-only isolates output delay; visual-only isolates visual timing.
Mode
120
Median offset
Mean offset
Mean |offset|
Jitter (σ)

How to interpret

  • If audio-only is much later than visual-only, your audio output path is likely adding delay (Bluetooth is a common cause).
  • If visual-only is unstable (high jitter), you may be following the flash rather than predicting the beat — warm up a few taps.

Quick start

  1. Tap Refresh to read your device’s reported audio latency.
  2. Run reaction test to warm up and sanity-check input.
  3. Use beat alignment (audio-only vs visual-only) to diagnose delay.

Troubleshooting (common causes)

  • Bluetooth audio often adds noticeable output delay.
  • Background tabs/video calls can increase jitter.
  • Mobile low-power mode may affect timing.

Interpreting results (practical)

Audio output latency (baseLatency/outputLatency) is a device pipeline estimate. It helps explain why rhythm-game clicks can feel “behind” on some setups.

Reaction latency is mostly about you (plus input delay). It’s useful for warm-up and for spotting “too early” taps.

Beat alignment is the most diagnostic: compare audio-only vs visual-only. If audio-only is consistently later, your audio output path is likely the bottleneck.

Tip: compare your own results across devices (wired vs Bluetooth) rather than comparing across people.

FAQ

What is audio output latency?
Audio output latency is the time from when a sound is scheduled to when you actually hear it from your device. Browsers may report an estimate (AudioContext baseLatency/outputLatency) that depends on hardware, drivers, and system buffering.
What is click reaction latency?
Click reaction latency is your response time to a cue (visual + audio) — it includes human reaction plus device input delay. This page measures it with a simple reaction-time test.
What is beat alignment (timing calibration)?
Beat alignment measures how early or late your taps land while you try to follow a steady beat. It’s closer to rhythm-game calibration than a reaction-time test, and it can reveal consistent offset and timing jitter.
Audio cue only vs visual cue only — what’s the point?
Audio-only isolates the sound output path (system buffering, Bluetooth) plus your tapping. Visual-only isolates visual timing and input. If audio-only is much later than visual-only, your audio output path is likely adding delay.
Why is outputLatency missing?
Some browsers don’t expose outputLatency. baseLatency is more widely available, and both values can change with device choice, Bluetooth, and system load.
Is this a medical hearing test?
No. This is a browser timing tool for entertainment and setup checks. Results vary by device, browser, and background load.
How do I reduce latency for rhythm games?
Use wired headphones if possible, close heavy background tabs, disable Bluetooth audio, and keep system audio enhancements off. On mobile, low-power mode can also affect timing.
What do the numbers mean?
There’s no universal “good” number across all setups. As a rough guide, smaller and more stable values feel better for rhythm games. Compare your own results across devices (wired vs Bluetooth) rather than comparing to other people.

More checks: Tests & tools · More games