Sound science
Tiny explainers — we’re a game site, not a textbook.
What is frequency (Hz)?
Pitch lines up with how fast a sound vibrates per second. Higher Hz sounds higher — that’s the whole gimmick behind our sound game.
Why pure tones feel harsh
Sine waves have no harmonics. Real instruments are richer. Matching a lone beep is oddly hard — that’s the challenge.
Headphones matter
Stereo games like balance and binaural need reliable left/right separation. Speakers blur the image.
Not a medical test
Hearing Game is for fun. If you have real concerns, see an audiologist — we’re not measuring thresholds clinically.